OpenLieroX By Christopher Lemmer Webber on Sat 19 July 2008 From eighth grade all the way through high school, there was a single, late-dos era two-player game that all my friends and I knew and loved. The main characters in OpenLieroX are worms and, yes, they're the same ones found in Worms and the other handful of games in this genre. The main difference is that, unlike Worms, OpenLieroX isn't turn-based. The worms' movements happen in real time.
The game is based on a deathmatch setting, where multiple players face off in a closed level. Each player is equipped with five weapons selected from all the weapons allowed, and with a ninja rope that allows the player to move in any direction. Players begin with a set number of lives, and whilst the game records the number of kills, the last man standing is usually considered the winner. LieroX also allows team deathmatches, which has made it common for players to form clans.
- Old-fashioned gaming style derived from Worms and Liero
- Internet/LAN multiplayer games support for endless fun with friends
- Customizable characters (skins, names, ..)
- Thousands of maps and custom weapons
- Custom themes to adjust the game look
- Built-in level editor
- And many more, just check them out!
Because of the huge community, there are dozens of levels and mods available. You also have no problem finding somebody on the Internet to play with. Or if you want to play offline, you also can play with bots.
I like to try new games, I generally don’t write about them though. I often shuffle through free gamer and game tome on the weekends to see what budding developers are doing. Some of them are pretty cool but few are worth talking about as they are all usually early in development. I was pulled in my OpenLieroX though.
I wasn’t a Windows user for many years so I never heard of it. Liero is an real time, excessive carnaged, Worms-clone. Though I have tried Worms before (and really liked it) I didn’t know what to expect. So a good clone would be something I’d like to see in Linux. Clones in general are something that I’ve learned to avoid. Good games are alot more than ideas and usually only pretentious developers feel they replicate the time and detail of a commercial success.
I’ve been real fortunately lately with games. Microsoft onenote. I’m still playing OpenTyrian which rocks, and Wesnoth is alot of fun so I really didn’t need anything else, but I got the bug, or should I say… worm.
To be technical, OpenLieroX is a clone of Liero Extreme the most popular of Liero clones. So OpenLieroX is a clone of the of a clone of a clone, ok, I got it… :) This sounded discouraging but OpenLieroX is actually a polished game with some nice features.
The plot of Liero is simple: destruction. Moving the worm about and firing various weapons is all Liero is basically about, but it’s Fun! Gameplay is smooth, there’s lots and lots of weapons, sound effects are all good too. Also there are a good number of mods to keep it interesting. Network play looks like it be a kick in the pants, and the CPU AI is about average. Maybe the screenshots will show it best.
- OpenLieroX is based on Jason Boettcher's famous Liero Xtreme. Has released his work in 2006 under the zlib-licence and after some months of work, we ported and enhanced his work and got OpenLieroX.
- OpenLieroX for Ubuntu (64-bit) Play a shoot-em-up backed by an active gamers community.
- OpenLieroX is a real-time addictive Worms shoot-em-up clone with network support. Your character is a worm (or similar) and you have to shoot other worms around you. You have an huge arsenal of weapons to do this. You have also a ninja-rope to quickly transverse from one point to another.
On a 747:
Now they’re trapped, think I’ll nuke ’em.
The developer has been working on this steady for quite a bit now and I like his efforts. Good too see good games come into Linux. OpenLieroX is an unexpected surprise and well worth the try.